![]() ![]() Console modding permission This mod will not be available on for console usersįallout 4 Texture Optimization Project(TOP) is tasked with improving you PC's Framerates Per Second(FPS) without sacrificing too much visual fidelity(save for close ups visuals).Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are not allowed to use assets from this file under any circumstances.Conversion permission You are not allowed to convert this file to work on other games under any circumstances.Modification permission You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances.Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.That way you can still keep around historical files next to the backup folder and remove or reorganize them safely later on. I usually create a subfolder "backup" on the destination which contains a 1:1 copy of my source folder tree. Otherwise any files that have been renamed or moved at the source will clutter up the destination, meaning you get duplicates. When you want to use the destination for incremental backups. If you really want to keep files that exist on the destination, but not on the source side, simply replace the Commented by Zoredache on the original question. For N, a value of 2-4 times the number of cores should do on a normal machine. Uses multithreading and can speed up transfers of many small files. However, I would suggest to print some debug output during the first runs, to make sure everything is working as expected.Īdditional useful parameters mentioned by other usersĮxcludes "junction points" for directories, symbolic links that might cause problems like infinite loops during backup. To further reduce the amount of output (see the documentation for details). Suppress some debug output, you can additionally add These are useful options when doing the backup over a network.Ĭopies files in "restart mode", so partially copied files can be continued after an interruption. Specifies a wait time of 10 seconds between retries. ![]() Specifies the number of retries, if the connection should fail, and This will ensure that only modified files are copied over, even if file modification times are not exactly synchronized. ![]() Is a very important option, as it allows a 2-second difference when comparing timestamps of files, such that minor clock differences between your computer and your backup device don't matter. It regards your source folder as the "master", causing robocopy to copy/mirror any changes in the source (new files, deletions etc.) to the target, which is a useful setting for a backup. ) stands for "mirror" and is the most important option. Robocopy C:\source M:\destination /MIR /FFT /R:3 /W:10 /Z /NP /NDL I have been successfully using a variant of the following script for a few years now: You can parse the "Nuevo arch" (probably in english will be "New File") and Nuevo dir (New directory) to have a list of changes. Total Copiado OmitidoNo coincidencia ERROR Extras ROBOCOPY :: Herramienta para copia eficaz de archivos Λ robocopy \\serverA\share\ \\serverB\share\ /E /L If this is the case you can use the switch /L of robocopy which just does nothing but showing you what it would do: ![]() If I understand you, you don't want to copy (or sync) files from ServerA to ServerB with robocopy but just be aware of what files are newer to copy them to another server (serverC). ![]()
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